O-o l xbox 360 e una normale console ci puoi giocare sia con il kinect si a con il jostick xbox live o.o sarebbe xbox360 che vai online poi non ci puoi giocare online solo se hai la modifica con il chip che invalida la garanzia la card non lo so so solo che live io ne avevo una live da 5 euro O_o pero non lo usata x.x tengo i 5 euro sopra ma visto che ho la modifica non la uso e.e cmq la xbox 360 sarebbe la slim °-° poi potresti giocare con altre persone con xlink kai xlink kai fa come una persona sta vicino a te ma sta lontana capisci O_o ecco una guida
http://www.nextrl.it/forum/topic/50590-g...-xbox-360/ ma solo alcuni giochi cioe
Microsoft XBox
PAL - NTSC Bandwidth Headset
Amped 2 Yes Low Yes
Brute Force No High No
Carve - Low No
Colin McRae Rally 2005 Yes Low No
Conan - - -
Corvette - Low Yes
CounterStrike Yes Low Yes
Crimson Skies: High Road to Revenge Yes Low Yes
Dead Man's Hand - - -
Deathrow Yes Low No
DTM Race Driver 2 No High Yes
Halo 2 Yes High Yes
Halo: Combat Evolved No High No
Indy Car Series 2005 - Low Yes
Inside Pitch 2003 - - Yes
Juiced - High -
Lamborghini - - -
Links 2004 Yes Low Yes
Mech Assault Yes Low Yes
Men of Valor Yes Low -
Midnight Club 2 Yes Low No
Midtown Madness 3 Yes Low No
MotoGP Yes Low Yes
MotoGP 2 Yes Low Yes
MTX Mototrax Yes Low No
NASCAR Heat - Low No
NBA Inside Drive 2004 - - -
NFL Fever 2003 - - Yes
NFL Fever 2004 - - Yes
NHL 2K3 - - No
NHL Rivals 2004 - High No
OutRun 2 No Low Yes
Phantom Dust - - Yes
PowerDrome - - Yes
Project Gotham Racing 2 Yes Low No
Quake 2X Yes Low No
RalliSport Challenge 2 Yes Low Yes
Return to Castle Wolfenstein Yes Low Yes
Robotech Invasion Yes Low Yes
SegaGT Online Yes Low No
Serious Sam Yes High No
Shadow Ops: Red Mercury No - -
Soldier of Fortune 2: Double Helix - Low No
Star Wars: Battlefront - - Yes
Star Wars: Clone Wars Yes Low Yes
Star Wars: Jedi Academy - - -
Steel Battalion: Line of Contact - - -
Street Racing Syndicate - - -
Time Splitters 2 Yes Low No
ToCA Race Driver 2 No Low Yes
ToCA Race Driver Live Yes High Yes
Tom Clancy's Ghost Recon Yes Low Yes
Tom Clancy's Ghost Recon: Island Thunder Yes Low Yes
Tom Clancy's Rainbow Six 3 Yes Low Yes
Tom Clancy's Rainbow Six 3: Black Arrow Yes Low Yes
Tom Clancy's Splinter Cell 2: Pandora Tomorrow Yes Low Yes
Tony Hawk's Pro Skater 2x Yes Low No
Tony Hawk's Pro Skater 3 Yes Low No
Tony Hawk's Pro Skater 4 Yes Low No
Tony Hawk's Underground Yes Low No
Top Spin Yes Low Yes
Unreal 2: The Awakening Yes Low Yes
Unreal Championship Yes Low Yes
Whacked! Yes Low Yes
XIII Yes Low Yes
XLime Yes Low No
Yu-Gi-Oh! The Dawn of Destiny - Low No
Total Supported: 67
Nintendo GameCube
PAL - NTSC Bandwidth Headset
1080: Avalanche - High No
Kirby Air Ride - High No
Mario Kart: Double Dash - High No
Total Supported: 3
Sony PlayStation 2
PAL - NTSC Bandwidth Headset
Armored Core: Nexus - High No
ATV Offroad Fury 2 - High No
Colin McRae Rally 2005 Yes Low No
IndyCar Series 2005 - - -
Midnight Club 2 - - -
SOCOM II: US Navy Seals - - -
Splinter Cell: Pandora Tomorrow - High No
Star Wars: Battlefront - - -
TimeSplitters 2 - - -
Tony Hawk's Underground - - -
Twisted Metal Black Online - - -
Total Supported: 11
PAL - NTSC: Around the world, there are 2 main video regions referred to as PAL and NTSC. Some games cannot be played between PAL and NTSC users, thus reducing PAL users to play PAL users and NTSC users to play NTSC users. There is nothing that XLink Kai: Evolution VII can do to overcome this, as it lies with the developers of the game to allow cross-region compatability.
Bandwidth: Some games (usually First Person Shooters) send out a lot of network traffic in large chunks. This means that connections between players need to be faster, response times (pings) need to be lower and upload bandwidth needs to be as high as possible for whoever hosts the game. For example, don't expect to host a 16 player game of Halo for the XBox on a 128kbps upload connection.
High = 128 to 256kbps upload bandwidth recommended on a broadband connection.
Low = 64 to 128kbps upload bandwidth recommended on a broadband connection.
Headset: This refers to the XBox Live headset, but could also apply to future headsets available for the GameCube and PlayStation 2. Most XBox Live enabled games with additional system-link support will support the XBox Live headset in system-link play, but not always.